# Introducing Sovrun

Sovrun is reimagining gaming by empowering players to own their digital assets and evolve from participants to **architects of their virtual worlds.**\
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Our ecosystem spans from low-touch innovations like NFTs and token-based ownership, to high-touch experiences such as co-creation within fully on-chain games and Autonomous Worlds (AW). From asset creation to player-driven economies to permissionlessly building on composable and modular environments, Sovrun pioneers the next era of interactive entertainment where deeper **participation, empowerment, and engagement** shape the future of gaming.


# BreederDAO’s Evolution to Sovrun

BreederDAO has always stood at the forefront of blockchain gaming, entering during the early days of the space and approaching blockchain-enabled economies, not just by replicating existing systems, but by forging new paths to unlock unique ways to create value. We did not just participate in the rise of blockchain games—we helped define it. By developing modular smart contracts that augmented, optimized, and automated in-game functionalities, we leveraged blockchain’s potential to open up unprecedented opportunities in gaming.

Our innovative approach quickly found impactful applications. In *Axie Infinity*, our proprietary breeding bots allowed us to supply over 120,000 in-game assets to 40,000 players, boosting player liquidity and driving growth for the game. In Limit Break’s *Digidaigaku*, the team created the first rental contract for breeding of *Digidaigaku* Genesis and Spirit Assets to create its 3rd collection – Heroes. Taking the unique mechanics created by the collection to generate Heroes, we created a platform that allowed holders of Genesis and Spirit Assets to put their assets for rent in an open marketplace and allowed people access to mix and match Genesis and Spirit NFTs to create Heroes without having to own both. Later, in *Gensokishi*, we embraced user-generated content by developing AI-powered 3D wearable generators that enabled players and creators to design, customize, and trade unique in-game items, broadening the possibilities for creator-driven economies.

Today, blockchain gaming has expanded, with new spaces and needs emerging that are uniquely addressed by Autonomous Worlds (AW)—self-sustaining, player-driven ecosystems where communities govern and grow their digital worlds collaboratively. AW unlocks new dimensions of interaction, composability, and scalability never seen before, where players and creators alike can shape and evolve their experiences.

Sovrun represents the natural expansion and next phase of our vision, born from the challenges, insights, and opportunities we’ve encountered on our journey. It is an ecosystem designed to empower not only asset creation but the co-creation of entire virtual worlds, through unlocking the full potential of blockchain gaming. We’re building on BreederDAO’s legacy while remaining true to the spirit of innovation that has defined us from the start. Sovrun is our answer to what gaming can truly become.&#x20;


# Autonomous Worlds: Sovrun’s Foundation for Co-Creation

Autonomous Worlds (AW) represent a revolutionary model in blockchain gaming, elevating the gaming experience by enabling key elements—rules, assets, economies, and more—to exist and operate entirely on-chain. While Fully On-Chain Games (FOCG) focus on the immutability and trust of entirely on-chain logic and assets, AW expands beyond by facilitating open-ended modability and permissionless co-creation. Through Sovrun’s AW architecture, players and creators alike are empowered to shape, grow, and evolve their virtual worlds in unprecedented ways, making them not only participants but genuine architects of their gaming experiences.

### Difference Between Fully On-Chain Games (FOCG) and Autonomous Worlds (AW)

While both FOCG and AW leverage blockchain to provide decentralization and transparency, AW takes the concept further by incorporating modular and dynamic elements that foster continuous player-driven development. While both FOCG and AW leverage blockchain for decentralization, **AW introduces modular, dynamic elements** that enable continuous, community-driven development. AW enable communities to modify and evolve game rules, assets, and economies continuously. This adaptability allows gameplay and economies to expand in ways unrestricted by centralized governance, fostering an ecosystem of shared ownership and growth. Through AW, players, now co-creators, can modify gameplay, introduce new content, or even develop novel in-game economies—all through a permissionless framework that continuously adapts to user input.

### AW as the Solution to Core Challenges in Traditional and Blockchain Gaming

Traditional games often struggle with short lifecycles and a heavy demand for fresh content, relying on centralized updates and development cycles that limit community engagement. AW, by nature, addresses these limitations through its community-led model, where game elements can be continuously expanded, reshaped, and enriched by players themselves. AW offers a solution to stagnant game worlds by opening an unlimited pathway for creativity and adaptability.

Through Sovrun’s ecosystem, we want players and creators to gain access to scalable tools and permissionless environments that support dynamic and engaging experiences.

### The Role of Autonomous Worlds in Sovrun’s Vision

Autonomous Worlds is an important pillar in Sovrun’s vision, forming the foundation on which all Sovrun ecosystems—Participation, Empowerment, and Engagement—are built. Through AW, Sovrun intends to provide players with the tools to transition from participants to co-creators and architects, embodying Sovrun’s mission to unlock boundless creativity and redefine gaming as a collaborative, immersive experience.


# Sovrun Genesis: The Participation Layer

<figure><img src="/files/IqAlRcd05GOVVrtVzhRq" alt="" width="375"><figcaption></figcaption></figure>

The **Participation Layer** harnesses both human and financial capital, creating a collaborative space where players, creators, and communities can actively engage in and influence game economies. Sovrun Genesis enables participants to identify emerging trends, contribute to projects, and make meaningful decisions that shape digital worlds in order to foster a genuine sense of ownership in the worlds they inhabit. Through this layer, We’re committed to leveraging our years of experience and knowledge to push the boundaries of innovation in Web3 gaming participation, positioning Sovrun as a trendsetter in on-chain gaming.

### Ventures

<figure><img src="/files/NVqTNuZ0I1BY7v4U6TAz" alt=""><figcaption></figcaption></figure>

Sovrun engages in the market as a primary partner, advisor, and secondary supporter to key projects in the space, identifying the right key projects and finding synergies between them and our asset generation arm, our products, and our ecosystem. Sovrun has put into operation $17m in funds to acquire game assets in various projects and its biggest holdings  include AMGI’s My Pet Hooligan, Pixels, Azra Games, and Limit Break’s Digidaigaku.

### Value Creation In Games

Since its inception, Sovrun has produced over 150k digital assets across games like Axie Infinity, Pegaxy, Apeiron, Photofinish Live, and other platforms, which has generated $20M in revenue.\
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On top of this, the team has also dabbled with onchain games and Autonomous Worlds. Sovrun takes part in paving a path for the future of participation within games and metaverses. In 2022, the team created the first rental contract for breeding of Digidaigaku Genesis and Spirit Assets to create its 3rd collection – Heroes. Recently, it has deployed two other contracts – one on CCP’s ‘Eve Frontier’ and another on Proof of Play’s Pirate Nation.

[Case Study: Plunder Quest](/three-layers-of-sovrun/sovrun-genesis-the-participation-layer/case-study-plunder-quest)\
[Case Study: Eve Frontier](/three-layers-of-sovrun/sovrun-genesis-the-participation-layer/case-study-eve-frontier)


# Case Study: Eve Frontier

## Forging the Frontier: Sovrun’s Impact on the Rise of Autonomous Worlds in EVE

### What is EVE Frontier?&#x20;

EVE Frontier is a crowd-built virtual world and player-driven sandbox, building and extending on the successes of the sci-fi MMORPG EVE Online. Set in an extremely hazardous region amidst the depths of space, players will need to survive its dangers and rebuild civilizations as they fight to gain control of resources, territories and more. EVE Frontier brings a revolutionary concept to gaming - a fully autonomous, player-driven world, where anyone can build and evolve the game’s ecosystem. EVE Frontier has partnered with MUD for their application layer, using the MUD V2 Framework for its flexibility, modularity, and extensibility. This acts as the primary game interaction layer where smart contract functionality integrates with in-game entities and mechanics. Central to this vision is the use of Smart Objects, which allow for any in-game entity to be represented on-chain and therefore managed and edited by player-written code. Smart Objects could be physical or logical objects, such as characters, ships, items, skill systems, rules of production, marketplaces, and much more. These Smart Objects come in the form of Smart Assemblies (programmable in-game objects), which interact directly with the mechanics of the Frontier, and gives players the freedom to create custom systems within the game’s immutable digital physics. This open, extensible foundation transforms EVE Frontier into a world of boundless possibilities, where every player has the power to build, and expand the game’s evolving frontier.&#x20;

### EVE Frontier’s Phase III Hackathon: Sovrun’s Bold Entry into Autonomous Worlds

During EVE Frontier’s Phase III playtest, an exciting hackathon introduced players to foundational elements of Smart Assemblies, sparking exploration and creativity; namely, through Smart Storage Units (SSU). This event showcased a variety of unique player-driven ideas, offering a glimpse into the limitless potential for player creations and composability as the game continues to expand.&#x20;

Sovrun brought a fresh and unique concept to the hackathon, setting itself apart from other participants. We developed a system that allowed for the development of eSports ecosystems into the game itself, as well as develop two game iterations as a proof of concept for the viability of the introduced systems. With the entry, Sovrun was able to win the hackathon, besting 12 other submissions from all over the world. The team behind EVE Frontier was wholly impressed with the output, and have commented to say they “never expected such a complete and well thought out submission.” Despite our entry being launched in a simplistic form given the hackathon’s time frame, it demonstrated the exciting future of Autonomous Worlds and the potential for creating revenue-generating strategies through the creation of extensions to the game itself (within the context of EVE Frontier, through Smart Assemblies). This approach marks a shift from traditional play-to-earn models, moving towards a strategy where players and creators build services within fully on-chain games and generate revenue through service fees.&#x20;

### Expanding on the Future Possibilities within the EVE Frontier Universe

Sovrun envisions significant economic opportunities within EVE Frontier and is actively preparing as the game approaches its anticipated launch in early-to-mid 2025. Our early involvement underscores our strong belief in the future of Autonomous Worlds and highlights our readiness to become a core first-mover in building essential services towards players and corporations like we see in EVE Online.&#x20;

Specifically, we see vast potential in providing strategic services for Corporations and Alliances within EVE Frontier, similar to a SaaS model. In the future, CCP Games, the creators behind the EVE Universe, imagine Corporations having large scale bases with tens to hundred of different Smart Units that must work together harmoniously to achieve operational efficiency. In addition, such Smart Units (Turrets, Storages, Gates) need to have protocols behind them, powering their logic. While creating and managing corporations in itself does not require interacting with smart contracts and creating highly sophisticated Smart Units, introducing protocol capabilities into Smart Units become increasingly more important for those looking to scale their operations and gain a competitive edge over their enemies.We hold strongly that base and operation optimization tooling in the form of providing smart unit protocols that excel at certain tasks & operations will be one of the leading types of services in the game. We can characterize the types of services to the following:&#x20;

1. **Standalone Services (Protocol + Smart Unit Package)**

These are consumer ready services where both the protocol logic and the smart unit are included in a single package. Players get everything needed to deploy a fully functional solution, which typically involves a Smart Unit powered by custom logic. Examples:

* Automated Defense Systems: A package that includes Smart Turrets along with pre-configured protocol for targeting, firing, and resource management.&#x20;

2. **Standalone Protocols for Smart Units**

These services focus only on providing protocol logic or custom algorithms for existing Smart Units that a player or Tribe already owns. Instead of offering units with it, these services can enhance or change how existing units in a Base operate by upgrading their logic or automation behind them. Examples:&#x20;

* Target Algorithm for Smart Turrets: A protocol that changes how player’s Smart Turrets prioritize and fire on targets.&#x20;

3. **Package Services for Entire Operations**

These are more service bundles that include everything necessary to manage entire operations, from resource management, logistics, defenses, etc. This type of service will likely include a wide range of smart units, all interacting with each other harmoniously. Examples:&#x20;

* Mining Operations: A package that includes all necessary smart units and their logic to handle an entire mining operation successfully.&#x20;

4. **Financial & Economic Services**

Focuses more on managing financial operations within the game, such as loans, collateralization, currency exchange, etc. Example:&#x20;

* Banking Service: Offering loans to players or Corporations with collateral, using smart contracts to manage repayment and liquidation handling.&#x20;

5. **Analytic Services**

Services that offer real-time data analytics on things like market metrics, player activity, resource nodes, etc. to make better informed decisions. Example:&#x20;

* Corporation Member Activity: Ability for leaders to view their member’s player activity, contributions, etc.&#x20;

As Corporations continue to grow and form Alliances, we start to see similar concepts of using protocols within Smart Units to create efficient operational processes expand into much larger scale concepts such as managing entire solar systems or even galaxies. Alliances will likely go beyond the scope of physical structures to managing complex economic and political relations both within and between. Real economies may start to form with their own economic policies. The basic implications and effects of Alliances can be clearly seen in the preceding game, EVE Online, where the largest Alliance comprises over 460 different Corporations and over 34,000 individual members, all working towards a collective goal.&#x20;

### Economic Opportunities as a Service Model

In EVE Frontier, the service model unlocks significant economic potential by transforming traditional gameplay into a dynamic ecosystem where builders generate revenue through innovative service-based solutions. This shift redefines the in-game economy, creating new income streams and sustainable growth paths for stakeholders within Web3 games. Below, we explore key examples of these service-based economic opportunities.&#x20;

1. **Corporation Banking Service**

A Corporation Bank provides a safe, region-based banking service where players can secure loans in currency or resources with collateral. Located within the protection of their territory, this bank ensures both asset security and player accountability through player standing, allowing for reliable financial transactions and loan enforcement. Provided as either a subscription service for a banking protocol to embed within Corporations, or either directly through Sovrun’s management.&#x20;

2. **Automated Base Management**

Offers Corporation leaders a comprehensive dashboard to monitor, control and upgrade diverse Smart Units effectively. As future Corporations will contain a vast array of Smart Units, this system enables efficient oversight and maintenance. Provided as a subscription service.

3. **Smart Voting & Governance**

A governance model where Corporations and Alliances make decisions through a smart voting system. Members can vote on strategic actions such as expanding territory, setting trade tariffs, choosing alliances, etc. Provided either as a one-time-purchase or a subscription service.&#x20;

4. **Mining Operation**

An all in one package service to handle an entire mining operation from start to finish, using a variety of Smart Units. A fully automated operation provided as a subscription service.&#x20;

### Strategic Role in EVE Frontier

With an already established relationship with the team at CCP Games and a dedicated focus on building applications within the EVE Frontier universe, Sovrun envisions itself as a key stakeholder and contributor to the game’s economy and playerbase, setting itself apart from extractive approaches often seen amongst major players in Web3 games. EVE Frontier is just a preview of Sovrun’s commitment to creating sustainable, player-driven extensions within Autonomous Worlds. Our goal is to build net-positive, lasting contributions that empower and elevate our communities, transforming passionate gamers into active builders. Through this approach, Sovrun aims to lead the way in the evolving landscape of Autonomous Worlds.


# Case Study: Plunder Quest

## Plunder Quest: Building A Minigame On Top of an FOCG

### What is Pirate Nation?

Pirate Nation is a pirate-themed fully on-chain casual RPG developed by a game studio and blockchain technology company called Proof of Play. The core gameplay loop at the moment is quite limited, revolving around gathering materials in the map, crafting items, PVE content with a card combat system, and most recently, a first look into PVP combat using crafted ships and customized decks.

Being a fully on-chain game, the Pirate Nation team places importance on decentralization through open sourcing their technology and empowering the creators and developers in their community to build on top of their product. Despite the current gameplay state being quite limited, creators and builders have been building on the game to remix and add content for the players’ appreciation. This includes tools that help players navigate crafting, a gauntlet (PVE) racing minigame, and more. On top of the openness of the team towards developers, they are also planning to have a $PIRATE grant-application process in the future for developers who wish to build in the ecosystem, proving their stance on others building on top of their product.

Pirate Nation has more updates rolling up consistently that will make the game more vibrant and enjoyable in terms of gameplay and content, but their aim of fostering a friendly environment for builders also helps not only the game to get more noise in the space, but also the player community in building a new and interesting culture.

### Plunder Quest: Sovrun’s Contribution to the Pirate Nation Ecosystem

Plunder Quest is a simple game mode that involves the game’s gathering mechanics. Similar to treasure hunt games, the goal is to obtain the required materials as quickly as possible and within the time limit, while competing for the fastest time with other players. It is a simple minigame that adds spice and excitement to an otherwise menial task in the game.

A tournament of Plunder Quest consists of several rounds held in certain intervals. (The first iteration will have 2 rounds every day for the duration of the tournament) Interested players can register to join the round during the registration period. Every round, a list of items will be generated that participants will have to procure by gathering and harvesting resources in the world map. Only gathered materials during the round will be acknowledged, so players cannot purchase the materials on the marketplace, nor gather the materials beforehand.

Once the countdown for the start of the round begins, players can go to the game and gather the necessary items within the given time limit. As players go around the map to look for the necessary items, the gathered items will automatically be counted and displayed at the Plunder Quest hub. Points will be handed out depending on the completion rate, and in addition, bonus points will be rewarded to the player who finishes the list first, second, and so on. Points will be rewarded as follows:

* Full Completion Bonus - Collected all the required resources within the time limit
  * Reward: 100 Plunder Points
* Partial Completion - Incomplete collection of resources but still participated in the game.
  * Reward: Prorated points capped at 75
* Forfeit - Did not collect any resources or have forfeited the round
  * Reward: 0 Plunder Points
* Time-based Points - Awarded in addition to the above based on how quickly a player completes the Plunder Quest
  * 1st to Finish → +50 Plunder Points
  * 2nd to Finish → +35 Plunder Points
  * 3rd to Finish → +20 Plunder Points
  * 4th to Finish → +10 Plunder Points
  * 5th to Finish → +5 Plunder Points

Plunder Quests also features a leaderboard that computes the total plunder points the players obtain in all rounds for the whole duration of the tournament. Whoever has the highest points by the end of the tournament is the winner.

By building a mini-game like Plunder Quest to Pirate Nation, not only is Sovrun contributing to the Pirate Nation ecosystem by providing more content to the game, it also showcases Sovrun’s understanding of blockchain technology as well as our ability to build on top of FOCGs. Through Plunder Quest, we want to show not only our expertise in blockchain technology, but also that we understand what player sentiments are regarding blockchain games. In any case, understanding the user is an important factor in building products. At the end of the day, no matter how technically complex something is, the product needs to actually be utilized by users and be useful or enjoyable for them. If the community finds good use in the product, then it can be deemed as a successful one. Players are, at the end of the day, gamers who look for enjoyable gameplay that they can also benefit from. Plunder Quest aims to cater to players who are looking for fresh new takes on the gameplay to increase the game’s enjoyability.

As an FOCG, actions in Pirate Nation such as gathering and harvesting are recorded on the blockchain in one way or another. In this case, gathering and harvesting are recorded as mints of the procured items. This is the reason why it is possible to detect if a participant merely buys the required items from the marketplace, or when the participants actually gathered the materials, which is important for Plunder Quest to avoid exploits. Another point to note is that Pirate Nation is currently under both the Proof of Play blockchain and the Boss Chain, requiring the minigame to be integrated into both chains to ensure that Plunder Quest is able to accommodate all players.

### Possibilities in the Future of Plunder Quest and Pirate Nation

For the first iteration of the game, players are able to participate in the rounds freely. However, imposing an entrance fee, such as $PIRATE, to raise the ante is very much a possibility and one of the future updates that we are eyeing to make. An entrance fee and a prize pool makes the minigame more competitive, and makes participation more desirable for players in the long term. In addition to allowing the funding of an actual prize pool to reward the players for participating in the tournament, it will also provide more utility for the game token.

As the game is expanding and rolling out more updates, that is also an opportunity for Plunder Quest to evolve. For example, Pirate Nation most recently announced an update that involves skills that include gathering materials. The update also includes the introduction of new skills, and thus new materials to gather. These new materials can be integrated into Plunder Quest as new materials that can appear in the item list to procure. Another one is the expansion of the to-get list from harvestable items to craftable items. Plunder Quest is simple in its premise, but that allows for more flexibility and creativity in remixing the current version into future iterations of the product.

In the future, as more features become available in the game and onchain, we have come up with ideas that might possibly be built on the game’s ecosystem:

1. **PVP Tournament Wagering System**

The current state of PVP in Pirate Nation is very basic. Players can experience the first look on PVP by getting an invite code to send to other players for a match. Currently, this feature is off-chain. When more PVP features are introduced and integrated on-chain, a kind of wagering system for PVP battles would provide more thrill in what would usually be a one-on-one battle, giving players a different way to be a part of these PVP battles even as a spectator.

2. **NPC Fights**

This idea expands the lore of Pirate Nation as it will involve the creation of non-playable characters (NPCs) fighting against each other. Each NPC will have a background, character, and their own set of stats and decks for the fights, while players can spectate and wager on these NPCs.


# Sovrun Labs: The Empowerment Layer

<figure><img src="/files/TowgqlE7vt6Ih6PeCAaR" alt="" width="375"><figcaption></figcaption></figure>

At the core of our vision lies Sovrun Labs—a hub for innovative tooling that enables creators to design infinitely scalable worlds. Sovrun Labs delivers next-generation tools, leveraging blockchain, AI, machine learning, and data science to build secure, expansive ecosystems. These tools underscore Sovrun’s commitment to empowering developers and communities to bring their virtual worlds to life.

### The L2

Sovrun’s Layer 2 (L2) infrastructure is engineered to address the core limitations of on-chain games and Autonomous Worlds through a novel approach that combines parallel EVM sessionchains with selective settlement mechanisms. This architecture is optimized for high throughput and low-latency interactions, enabling real-time gameplay without compromising cost efficiency or scalability. By focusing on modular, open-source integrations, Sovrun avoids redundant development cycles, leveraging existing technologies to enhance its scalability. This achieves real-time performance and horizontal scalability, effectively resolving the blockchain trilemma of security, scalability and decentralisation within the context of gaming and autonomous environments.

### SDKs

Sovrun introduces automated code generation SDKs designed to facilitate the seamless integration of game logic and state management into onchain ecosystems. These SDKs are tailored for compatibility with leading development frameworks such as Web Assembly (WASM), Unity, and Unreal Engine while adhering to MUD-compliant standards for blockchain games. By automating critical aspects of onchain deployment, including schema translation and logic abstraction, Sovrun reduces development overhead and accelerates time-to-market for blockchain games. This tooling ensures that developers, regardless of their familiarity with blockchain technologies, can build scalable, fully on-chain applications with minimal friction.

### Modular Frameworks

Sovrun’s modular frameworks provide a foundational architecture for decentralized, community-driven game development, drawing inspiration from the thriving modding ecosystems of platforms like Warcraft III and Roblox. By extending these principles into the blockchain domain, Sovrun enables the creation, modification, and maintenance of game content in a permissionless, decentralized environment.. Developers can easily leverage existing modules—such as onchain matchmaking systems, player ranking algorithms, asset minting tools, and battle simulation frameworks—to integrate these components directly into their games or virtual environments. These reusable, composable modules should enable developers to focus on building unique experiences while accelerating time-to-market and fostering a collaborative ecosystem that grows organically.

<figure><img src="/files/IuCXFkWNCMABpFmUjRSJ" alt=""><figcaption></figcaption></figure>

*See* [*Sovrun Chain Docs*](https://docs.sovrun.org) *for more info.*&#x20;


# Sovrun Nexus: The Engagement Layer

<figure><img src="/files/JCJTdF20CS5ZkAXDdaDX" alt="" width="375"><figcaption></figcaption></figure>

The **Engagement Layer** focuses on delivering engaging, consumer-facing experiences that are accessible to a broad audience, this layer is dedicated to building user-friendly applications and experiences that will introduce and onboard new users and making decentralized gaming both approachable and compelling.

### GIG

<figure><img src="/files/oyeT5tqzgMMdRNs0PRBZ" alt=""><figcaption></figcaption></figure>

Questing Platform that Turns Mobile Telecom Operators into Channel Partners and Subscribers Into Engaged Users, Scaling Acquisition with Ease

GIG ([home.gigrewards.ph](https://home.gigrewards.ph/)) is a dynamic questing and rewards platform revolutionizing user engagement, bringing Web3 projects to Web2 users by turning mobile telecom operators into channel partners for user acquisition and engagement at scale. Telecom mobile subscribers can do quests, tasks, and missions to earn rewards. Quests can be gaming, shopping, referrals, social media participation, and other micro tasks that drive engagement and revenue. GIG's first partner is the largest telecom operator in the Philippines with **access to over 60M subscribers**, empowering users to earn while they engage.

[Visit GIG](https://home.gigrewards.ph/)

### Chain Tactics

<figure><img src="/files/lfCqELC4xtDJXyOnRobs" alt=""><figcaption></figcaption></figure>

### A Fully On-chain, 1V1, PVP Strategy Game

Master the art of strategy by commanding your units with precision in a captivating fusion of chess and classic RPGs to outmaneuver your opponents and claim victory.

[Visit Chain Tactics](https://chaintactics.io/)

### Creatorverse

<figure><img src="/files/AfVfioORIpLEmiWtOpyk" alt=""><figcaption></figcaption></figure>

### The Pinnacle Playground for Digital Assets

Roguelite autonomous world where users can bring in NFTs from various worlds, customize their skins and even define their moves and abilities.

[Visit Creatorverse](< https://creatorverse.gg/>)


# Token Utility

Standing at the forefront of Sovrun is its newly migrated token, $SOVRN. The $SOVRN token anchors Sovrun’s vision as it powers forward a community of Web3 participants that aim to propel blockchain gaming and fully on-chain digital worlds through its integrated ecosystem and core layers.&#x20;

### **I. Value Capture**&#x20;

$SOVRN serves as a conduit for value capture within the Sovrun ecosystem, where every core activity — staking, treasury growth, native gas utility, and powering immersive economies — drives value back into the token. This structure ensures that as Sovrun’s ecosystem expands, the benefits of growth and innovation flow directly to $SOVRN holders, aligning their interests with the platform’s ongoing evolution and success.

**a. Staking:** World builders can stake their $SOVRN tokens and gain access to limitless growth opportunities. By staking $SOVRN tokens, developers can gain access to Sovrun’s innovative gaming engines, tech infrastructure, and chain economies. This allows them to create Parallel EVM gaming chains that selectively settle onto Sovrun L2, unlocking infinitely scalable worlds and expanding opportunities for the blockchain modder or game developer.&#x20;

Sovrun also features its own unique delegation system focused on chain owner-game/mod owner mechanics, allowing for outsourcing of game ops in a seamless on-chain fashion.

**b. Treasury Growth:** As we solidify our vision to enrich fully on-chain digital worlds within the blockchain gaming landscape, we aim to optimize our resources and strong treasury by forming strategic partnerships, and collaborations with launched and pre-launched games, NFT and FT projects, and other institutions that may provide alternative yield strategies. By doing so, we are fortifying a bear-proof warchest that gives us firepower to propel our vision forward. But most especially, this allows us to ultimately be in a prime position to utilize the potential of Web3 gaming and pave the way for on-chain gaming scalability by tapping virtual worlds and communities of forward-thinkers. Provided a financial greenlight, $SOVRN may be reacquired from token holders (and thus benefiting them through a value accrual process) and may be funneled back to help fund community of forward-thinkers that build, develop, customize, and influence digital worlds.

**c. Native Gas Token:** The value of $SOVRN as a native gas token for the Sovrun chain lies in its role as the essential utility that powers the entire ecosystem. This token facilitates the execution of transactions, and smart contracts by enabling seamless and scalable computation and interactions across Sovrun’s Layer 2 rollup infrastructure. By integrating industry-standard game engines with blockchain technology, Sovrun’s native token serves as the crucial fuel that powers both the gaming engines and onchain support systems. This enables developers to seamlessly build, deploy, and maintain onchain digital worlds with high performance and scalability, while allowing users to interact with these decentralized environments effortlessly and at reduced friction. This creates a sustainable ecosystem where developers, players, and creators are empowered to innovate and engage, driven by the security, scalability, and efficiency that the $SOVRN token provides.

**d. Immersive Economies:** Sovrun enables players to impact worlds’ resources, trade, and growth, while allowing a dynamic and engaging gaming experience where player decisions have tangible outcomes. $SOVRN opens up opportunities for exploring different digital worlds and gaming experiences with various rules, assets, and economies that may unlock owner-game/mod owner mechanics, value accrual and growth incentives.

*Additional Information: Migration from $BREED started 28 November 2024 and will be open for 36 months following the* [*BDIP 8: Evolution of BreederDAO to Sovrun and Token Migration*](https://vote.breederdao.io/#/proposal/0xf873be41e262dd820b2b9dae5158aff874116fb2f9dbd83d7a305b92b0476ed7)*, with no changes in distribution and at 1 $BREED: 1 $SOVRN ratio. To learn more about the migration, please read* [*FAQs*](https://medium.com/@sovrun/breed-token-migration-to-sovrn-everything-you-need-to-know-c8afd7664416)*.*\
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**Official Links**\
[SOVRN CA](https://etherscan.io/address/0x031b8d752d73d7fe9678acef26e818280d0646b4)

[SOVRN CA (Base)](https://basescan.org/address/0xca4c2e10037ac1af9f501ecb11a710776c87d2d5)

[SOVRN LP](https://app.uniswap.org/explore/tokens/ethereum/0x031b8d752d73d7fe9678acef26e818280d0646b4)

Migration: <https://migrate.sovrun.org/>


# Tokenomics

<figure><img src="/files/BRXfn6xEykBMiHI0gXVp" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/G1ZNuNWMWdaKhRkW823K" alt=""><figcaption></figcaption></figure>

The tokenomics of $SOVRN largely follow those of $BREED.

* **Migration:** The migration from $BREED to $SOVRN will start in Week 4 November 2024. The migration will be open for a period of three years.&#x20;
* **Token Swap Ratio:** Existing $BREED holders can exchange their tokens for $SOVRN at a 1:1 ratio. The migration process was secure and audited to ensure user fund safety.
* **Distribution:** A substantial portion of $BREED, and consequently $SOVRN, tokens are already in circulation, held by a diverse public base. There are no major changes in the distribution and vesting schedule of the token. By the end of November 2024, 82% of the max supply had been unlocked. The rest of the vesting tokens are divided amongst key partners (30 Million), team (124 Million), and treasury (25 Million).

<figure><img src="/files/i6Cg7wVC29luIduxa3sm" alt=""><figcaption><p>*This graph shows the actual vesting schedule of the $SOVRN token. This does not equate to the circulating supply at a certain point in time as variance may arise depending on the actual number of migrated tokens.*</p></figcaption></figure>

* **Supply:** Intended supply is still at 896,771,567 tokens which is the 1,000,000,000 initial max supply less the burnt BREED tokens, assuming all $BREED tokens will be migrated. No additional $SOVRN tokens will be issued beyond the initial supply of 896,771,567 units.
* **Security Measures:** Stringent security measures will be implemented throughout the migration process to safeguard user funds and prevent any potential security breaches or exploits. The token and the migration portal have been audited by trusted third parties such as Verichains and Ackee Blockchain. Quantstamp is set to provide further security audit by December 2024.

As the landscape of Web3 gaming further maps out a vision towards fully on-chain digital worlds, $SOVRN stands at the forefront – empowering creators to fully embrace the process of designing and developing infinitely scalable gaming experiences and catalyzing a community-driven gaming ecosystem.\
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**Official Links**\
[SOVRN CA](https://etherscan.io/address/0x031b8d752d73d7fe9678acef26e818280d0646b4)

[SOVRN CA (Base)](https://basescan.org/address/0xca4c2e10037ac1af9f501ecb11a710776c87d2d5)

[SOVRN LP](https://app.uniswap.org/explore/tokens/ethereum/0x031b8d752d73d7fe9678acef26e818280d0646b4)

Migration: <https://migrate.sovrun.org/>


